The Crit presentation turned out to be one of my favourite
presentations so far, I would compare it to the digital media context presentation
(If that is the right name). This was mostly due to confidence and practice.
The presentation during practice was 15mins and 45 second long however during
the presentation day it only lasted 12 mins mainly because i missed a few
points on slides 3 and 4. along with my mouth going dry and it was become hard
to talk.
For this presentation i took on the feedback from the last
presentation. I aimed to clarify what I would be producing and the medium was
3D. Instead of my previous presentations I was not worried about the content I
had produced in the form of visuals and
the length of the presentation. Instead I focused on conveying the theory and
research found the frame work made from it and my interpretations. I also had
aimed to convey how i was using the frame work and how it is feeding into my
animation.
I finished feeling confident on what i had discussed and i
was able to listen and not twist the feedback. Though there was a moment when I
was worried that I was about to be told
I was not producing enough for the scope of this year. Instead It was concern
to the scope of work I was trying to take on interns of the subtle movements
and acting concepts within the animation. Though I could not give reassurance to this
comment. I do prefer know my project might be to big over being too small.
In this presentation I showed what I had of a 3D version of
the animatic but instead of talking about the story I talked about what this
process was achieving and how my theory and frame work was being applied. This
part of presentation help to clarify some areas I had missed earlier in the presentation and also
allowed for comments on the camera work
I was using. During the feedback I was given the opportunity to talk about body
postures and their names along with demonstrating them, This allowed me to be
even more positive from the outcome.
I was also given advice toward talking about the case study
and the character within the project, The structure of my presentation produce
a cut-off of relevance between my case study and progress in my project. For
the final presentation I was recommended to started from the beginning and talk
about the character more and clarify who they are. This is a very valid point
as in the previous presentation I had
willing withheld this information until this presentation. This was because I
wanted the information to be conveyed by the artefact I was producing. I am glad for the choices made for
approaching this presentation. I was able to clarify exactly what I was doing
how it was affecting my characters an animation along with how it was changing
my way of thinking.
For this presentation i also took the time to record both the presentation and the Feedback however i am unable to upload the files.
Notes for the next presentation and progression:
- Start from the beginning talking about who the
characters are and lead into the project.
- Water for dry mouth as this presentation will be
longer.
- Be selective over what I animate first, Achieve
the key points of the project and the animation that gives these points.
- ·
Consider investigating acting for the camera. It
may be useful to be able to talk about this because I am taken on multiple
roles which can affect the perspective I can create. (Animators Perspective,
Director perspective, Story boarders Perspective)
- Using the process as a discussion of my project.
Presentation Slides:
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Slide 1 |
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Slide 2 |
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Slide 3 |
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Slide 4 |
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Slide 5 |
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Slide 6 |
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Slide 7 |
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Slide 8 |
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Slide 9 |
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Slide 10 |
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Slide 11 |
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