Monday, 7 January 2013

Moodboards, Storybeats & The Green Giants Thumbnails



So It's the 7th day of the new year, I realize I'm moving onto the next stage of production and havent updated the work so far. One of the first thing I will talk about will be the Mood boards for both Lilly and Mary. I find Mary a rather easy character to find reference for as she is a more common archetype,
The general outlook toward Mary is an unfiltered character She is who she is and she won't hide it. She will act before thinking, her emotions are expressed and clearly read. She has confidence in herself while be a character who people can approach.
Here is her Mood board,
"Up", "Madagascar 3", "Toradora!", "Mulan", "The Road to Eldorado", "Robotic;Notes" and "Howls Moving Castle"

Each of these character either hold one or all of Mary's traits,  The main point however is to be able to put both Marys mood board and Lilly's together and have people being able to compare and identify the atmosphere of either character and this is why I have limited the amount of images to one that show the character expressing themselves along with a vibe or atmosphere in each image itself.
Lilly mood board on the other hand had a hell a lot of bumps in the road. I was short on finding and visualizing a shy character, this lead her into being formed as a daydreamer. This allowed me to visualize her as a character but not find references for her. This had me look more towards the atmosphere I wanted Lilly to have. I had established she would be on her own, However did she prefer to be alone or was isolated from her peers ? I decided on both, This helped me decide on references. The characters I was now looking for were characters who gave off an atmosphere which made them feel unapproachable. I visualized Lilly be calm and collected while having confidence in the things she does and these are the character who match this:  

"The World God Only Knows", "Bakuman", "Robotic;Notes", "Hyouka" and "Tonari no Kaibutsu-kun"

Thanks to this process I feel I have a much stronger grasp of Lilly. The character images not only provide me with an atmosphere I wish to achieve but also allows me to describe and picture how I might animate Lilly, Within the mood board you have Two gamer characters both confident in them self regarding games. Two other character lay low around their peers attempting to not waste their time and energy. I have also realized my interest of characters come more from Japanese anime over animated films.

Story beats
In terms of Story-beats they have made way but at the same time held still. There are Small story's that I have conceptualized. Two of which have been completed, However the other three I have partly done. The main issue being I have an idea on how they might Start/Middle or End but not as a collected piece. This has caused me to focus on storyboarding the two current completed storys.
Another issue I have realized is that these Five stories only make up the around half  of the Overall story I have previously  imagined and pitched to my supervisor at which time she did mention she might be worried about the scope of the project. This is becoming more apparent, As I compare them to my previous projects.

Storyboards
I started the storyboard thumbs on Sunday and by the end of today i have reached the 14th story beat out of 42. However, I have stopped for the night on this story because I want to pitch and discuss the ending of these scene. The current story is establishing Lilly passion for games, However an alternative route can be her interest in technology. Both sides have their own advantages either earlier or later in the story.  In the original version It explains the way Lilly's actions when she meets Mary,  While the second version explains Lilly actions and education later.  


Character Profiles
At the moment the both profiles are complete to my satisfaction but as I continue working on their stories I notice areas of the profiles that need to be added the story's are allowed me to decide their attributes about their family. However, I can't find the best words to describe them. One of the more interesting things that has been happening is how often I am referring to both the story and the action I wish the character to perform before deciding how it will happen. The stories are being built around the characters profile and personality while at the same time helping to build the profiles themselves.  One area of concern is the appeal of these stories and I have realized... Sure the story is aimed to inform the characters personality but is it even worth telling ? Would someone actually be able to stay interested in these animations.....

Tomorrow I will be meeting up with my supervisor and this will hopefully decide on the course of action my project will take.

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