Writing up the second draft of my research proposal and going over my notes, I find that my project and research isn't heavily influenced by acting methods by Michael Chekov, Constantin Stanislavski the only direct relation is toward how the techniques can be used. Which is Calling on your own past experiences to create the emotion and physical outcome generated by that emotion in front of a video camera or mirror. While the principle of theatrical acting allows for the mimicry of emotion and physical pose adopted in that situation. This part is used toward posing the character animated and by combining these two techniques An animator is filling the gap between the body of the character and the mind of the animator. This gap that isn't present for an actor because they use their own body as the medium.
On the other hand I have realized in terms of Acting for
animators my research and project falls heavily on the acting teacher Ed hooks and theory's from
his books. One thing that instantly pops into mind though is that Ed hooks
focuses on realism which is achieved by the Disney standard of animation. While
I on the other hand and frankly DONT
CARE about realism. I do however plunge myself into the terms "The Suspension of disbelief",
"Comedy and Farce", "Credibility and believability" of course there are others I can't remember at
this time.
Studying into these notes they are more leading towards
Acting tools that bring out Personality, Emotion or Mood. These are the
examples: Power centers, Psychological gesture, Improv, Status and Timing. While
also thinking about the Animation side - Subtext, Rhythm, Honesty, Eyes And most important of all which I can't categorize
into a singular side is CONTEXT. you
can only get emotion or personality from identifying the context it relates to.
Bertolt Brecht
During
my Crit presentation Bertolt Brecht was suggested as a cross reference toward
Constantin Stanislavski. After taking a brief look into his methods and
techniques I can safely say he stands on the opposite of anything I believe in
performance as well as Constantin Stanislavski. Why this is also related to why I do not enjoy
the current moves that have a heavy emphasize on 3D or bullet time
effects. The moment you slow down a
bullet and see it traveling through the air or have a random object thrown at
you it breaks the 4th wall or breaks your out of the movie. This is something I
personally hate with a vengeance and from the description of Brecht's
techniques he liked to constantly make you think, question and realize what was
happening in the performance.
My Project and current thinking
So coming away from that topic and more onto my project,
Mary and Lilly most likely going to be the stars of my project. The principle
behind it will be building their personalities and background to an extent that
no matter what the situation they are put in I can instantaneously tell the audience
how they would act or react. Ideally forming an animation which will inform the
audience of both of their characters personalities to the extent that no matter
what the rig looks like Lilly and Mary will be identified for their actions and
reactions using the tools described above.
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